- default strategy = optimize → the FIRST Générer runs the VRP (real
techs, no more greedy placeholders on first attempt).
- occupation bar is now PER-DAY (worst day), so a 2-day window shows /8h
not /16h; overload shows in red.
- solver: each vehicle may go up to +20% overtime (≈120% cap, hard) but
time past the nominal shift is soft-penalized → overflow spreads to
techs still under 100% before anyone does overtime. Verified: 20 jobs /
2 techs → 9h+9h (balanced, ≤9.6h), overflow dropped; under capacity it
still concentrates (no forced equalization).
- priority medium flag = amber (yellow/orange) per request.
Verified live: default optimize on, 16 real techs / 0 placeholders,
per-day /8h occupation, none over, medium flag amber.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>